Build your own personal music streaming applications using the LibSpotify SDK or CocoaLibSpotify.
Important! LibSpotify and CocoaLibSpotify are no longer under active development on any platform and are considered deprecated. If you are building applications for iOS or Android, please use the iOS SDK or Android SDK. We hope to be able to provide you with a new library for other platforms during 2016.
Until then, you can still provision new keys for your project. However, please be aware that we cannot offer active support or guarantee future functionality on LibSpotify or CocoaLibSpotify.
The LibSpotify SDK and CocoaLibSpotify provide C language APIs that enable you to add Spotify music services to your own applications.
The LibSpotify SDK is available for Windows, Mac OS X (x86 / x86_64), iOS, and Linux (x86 / x86_64 / ARM). We also have an Objective C wrapper (CocoaLibSpotify) for iOS.
How Do I Start?
To use the LibSpotify SDK you will need to get an application key.
When you have your key, add the LibSpotify API header file (
api.h) to your application. Here are some links to help you get started:
LibSpotify and CocoaLibspotify Downloads
If you wish to integrate Spotify functionality into a hardware device or software associated with a hardware device, please contact the partner hardware team here before proceeding further.
Several fantastic pieces of free and open-source software have really helped get Spotify to where it is today. A few require that we include their license agreements within our product. Consider it done. As we enjoy giving credit where it’s due, we included the entire list below. This means you can not only see which software we’ve been using, but the terms of the licenses too. A big thanks from all of us at Spotify to the smart people behind the fantastic programs listed.